alexbogusky’s posterous

Fear is the mortal enemy of creativity 
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I'll take ideas for a thousand, Alex.

My grandfather used to say to me, “Ideas are a dime a dozen.” I don’t think either one of us realized that he was preparing me for the coming idea economy. And that the literal value of an idea might actually be that ten cents buys you twelve ideas.

In 1995, when I first heard about the coming idea economy, I was excited by a vision where the best idea always wins and my value as an “idea person” would go through the roof. The first time I ran into this was with a book by Rob Brazell titled, “The Idea Economy.” I don t think I read the book, but the title itself got me plenty excited. And why not? I had ideas. I had tons of them. I had so many ideas I would readily give them away. A person like me would do well in the idea economy, I figured.

I have always been and always will be a student of creativity and ideas. My belief holds that everybody is creative. The fact that in our industry we have a department called "creative" has always bugged me a bit, and I’m sure it bugs other people. But it still isn’t uncommon to hear from people, “I’m not creative.”

Bullshit. 

We’re all creative. Maybe some of us are out of practice or maybe we’ve been beaten down by a misguided education system. NASA did a long-term study decades ago where they tested a group of Kindergarteners on creative problem solving. 95% scored in the highest quadrant. Then they came back and did the same test every year with the same kids all the way through high school. By the time these kids graduated only roughly 5 percent still scored as highly-creative problem solvers. So the ability to be creative is naturally in us all somewhere, and it can be unlocked again.

But the future is never what you expect it to be. As I imagined and hoped for this utopian society where everybody rediscovered their creativity, I never predicted the role that technology might play and certainly not its latest role in the crowdsourcing of ideas. Suddenly, it’s obvious that everybody does have ideas. Sure, there are some that are less g ood than others -- but there are many that are really good. Really, really good.

Cruise through mystarbucksidea.com and you’ll quickly realize the quality of ideas out there. I fully expected the crowd to suggest FREE COFFEE FRIDAYS! and then for everybody to vote for it as their favorite idea. Instead the crowd had really sophisticated ideas, and when they did suggest FREE COFFEE FRIDAYS! the idea was deemed silly with comments like, “We’ll never make money at that.” What did they mean “we”? These people don’t even work there. But you can’t tell that by the quality of the ideas and the vetting of those ideas.

When I look at this phenomenon and the qual ity of ideas that we’ve gotten from the crowd it’s a bit shocking, and, in some ways, scary. But any time something scares me it compels me to lean further into it. And as I come to grips with this idea that ideas are a dime a dozen and even good ideas aren’t much more valuable, it has me looking back at our own history with ideas at CP+B. As a person who has skulked through the halls of a lot of agencies, I’ve had the opportunity to see a great deal of dead work leaning against the walls. And even in the agencies that might be considered by many to be creatively challenged there was always brilliant work being boarded up. It just wasn’t being produced, and, in many cases, it wasn’t even being presented. I know because I always ask.

So if CP+B has been good at anything it hasn’t been coming up with better ideas. I think our ideas are very similar to what gets conceived pretty much everywhere. But when we’re good, and we’re not always good, it’s because we’re good at singling out the best ideas and getting them=2 0made.

That’s the piece that remains rare and valuable. Can you make your ideas come true? Can you manifest the best of your thinking?

Like most people, I have ideas all the time. Some might be things like a blanket with sleeves. For several years I’ve been thinking about a social network technology that would allow drivers to opt in and post where they were going with their vehicle while people who needed a ride could post where they needed to go. Since so many of us are going so many places in so many cars there would be an abundance of matches. So I had that idea and I would talk about that idea and I would even consider making that idea. But I didn’t.

Somebody else did and they now have a brilliant start up called Zimride. I imagine that thousands of people had that idea but only a small percentage had the ability to make that idea real. To those folks go the rewards and to the folks like me who merely had the idea goes nada. I hope they have runaway success at Zimride.

We recently crowdsourced a logo design for Brammo. They are a brilliant bunch of folks making electric motorcycles. We received over seven hundred submissions which I think blew everybody’s mind involved. But when I think about myself as a young designer who had to make up fake projects to work on anything remotely as cool as motorcycle company logo it makes sense. The idea that I could have access and an even playing field -- plus I could make 950 dollars more than the lady who designed the Nike logo -- would have had me designing in my sleep.

Some designers are obviously frightened by the current spectacle that is crowdsourcing, but as an optimist I think it will work out. I see several possible scenarios. The first is that this young micro-economy that is crowdsourcing evolves in the same way the off-line economy evolved. The designers with the most success begin to create tiers and depe nding on which tier the customers engage, the prices and fee structure changes with the level of quality. My guess is this will happen and different communities will develop different rules. Another and more radical change would be if the model followed more of what happened in Hollywood with scriptwriters.

In the 1930s and 40s there were huge buildings at the studios that housed all of the writers and those writers worked on salary to bang out all the movies. They made a salary, but it wasn’t very high and it wasn’t connected to the success of the film. Today most scripts are written on spec and then sold. A powerful writers guild protects the writers interest and insures that they get a piece of the back end. If the movie strikes gold the writer gets rich. A strong guild could transform design as well. Today, an illustrator who designs a cover for Time ma gazine is more or less happy with the fee. But if that cover design helps propel the highest newsstand sales of the year they don’t see any of that. We don’t feel bad about that but maybe we should. 

What if the woman who designed the Nike logo had been in a union that insured that instead of a fee of fifty bucks, she received a royalty of a penny a shoe? I’m not great at math but I think that works out to about  20 million dollars in the last ten years alone.

Seems like we tend to be nostalgic about the past and fearful of the future. But each time the future actually arrives and becomes the present we feel like it’s just the way things should be.

Let the debate begin.

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Comments (58)

Sep 10, 2009
My grandpa used to say that I was missing a gene that told me that some giant risk I am about to take with my life is both stupid and dangerous. I'm grateful for this. Everything beautiful that we create in life requires a leap of faith.
Sep 10, 2009
When looking at pools of crowdsourced work, be it a design assignment or TV spot what is fascinating is just how strong of a grasp normal people (as in don't work in advertising) have of marketing conventions. It's like when in focus groups 5 year old kids tells me mascots are just made to sell more stuff to kids. It kind of highlights a desperate need for fresher ideas.

What will be increasingly great, and rather scary for many of us ad folks, is when folks from completely different backgrounds contribute ideas. Ideas from completely different perspectives. How would a nuclear engineer or a library science PHD introduce a new hamburger? I don't know, but would love to find out.

To your point, ideas that don't get made are just a hobby. And great agencies and brands tend to make their best ideas. But maybe over time the best ideas will come from the most humble agencies that aren't afraid to open up the creative process publicly. Mash up knowledge and backgrounds to find fresh ideas. We're still riding the creative revolution started by putting an art director and writer in the same office to develop a new breed of creative ideas. What's going to be the next impetus of revolution?

Or in ten years maybe software will automatically manage crowdsourcing all the ideas and executions a brand needs. Then we can all become freelancers or go get proper jobs...

Sep 10, 2009
Glenn Edley said...
I like the idea of using creativity as a tool to achieve business results. Right now though I feel frustrated at agencies whose creativity is only extended to things that generate $$ for them instead of $$ for the client.
Sep 10, 2009
Alex Bogusky said...
I was fixing a typo and I hit the wrong buttone and deleted the post. I put it back up but the previous comments were lost. Apologies.
Sep 10, 2009
Alex Bogusky said...
Ha. I wrote butt one. Night.
Sep 10, 2009
 said...
As a designer... crowdsourcing scares me. I think it has to do with the harsh reality that sometimes it doesn't take experience or a big title to design something truly amazing.
Sep 10, 2009
tammy_m said...
A friend and I were chatting about this post, here are a few lines from those deleted comments that I had copied into our convo:

From I'm not sure who: "To my mind the issue is less about being able to come up with The Idea versus the ability to consistently come up with Ideas. It's about fertility and consistency and dependability.... Will the crowd deliver great ideas, on deadline, adopting to client changes, week in and out?"

And from Alex: "You can always tell an amateur because they fall in love with their ideas. Like they'll never have another one. The pros have an abundance and dont fear the need to come up with more."

(Did I just participate in crowdsourced secretarial work?)

Sep 10, 2009
Ryan Drumwright said...
@Alex- I agree with Tim. The coffee in Boulder must be REALLY good tonight. Right on. This quote was extra poignant:

"Seems like we tend to be nostalgic about the past and fearful of the future. But each time the future actually arrives and becomes the present we feel like it’s just the way things should be."

So my question is: What makes us fear the future, and eventually embrace it as the present? How can we ease people's fears and help them embrace future ideas? I feel like so many people let fear get into the way of their dreams. Maybe this is a version of natural selection, but at the same time wouldn't we as a society be better off if we all fearlessly went after our dreams, and pursued our ideas? Wouldn't this encourage innovation and form a better society? What are your thoughts?

@Tim - Great point about constantly delivering good ideas. That is definitely key, and what the good from the great.

Finally, this conversation inspired me to search for quotes about ideas and creativity. Here is what I found:

"Somehow I can't believe that there are any heights that can't be scaled by a man who knows the secrets of making dreams come true. This special secret - curiosity, confidence, courage, and constancy, and the greatest of all is confidence. When you believe in a thing, believe in it all the way, implicitly and unquestionable." - Walt Disney

Good night!

Sep 10, 2009
Gardemeister said...
Excellent, excellent post. Made my morning, here in Finland. Now some coffee. Great morning to all.
Sep 11, 2009
Jeremy Abbett said...
I would also add that an idea is only as good as its execution. But this is also changing with the software mantra: release early, release often, reiterate. And arguably a mantra advertising agencies should and could take up for their clients.
Sep 11, 2009
Gretchen Ramsey said...
So, you're saying we creative types act like kindergarteners? I'm OK with that. Seriously, we've been having an amazing exchange about crowdsourcing and the influence of technology on creative. Check out Mullen's Edward Boches' blog: http://edwardboches.com/. Also you must read Amalgamated's Scott Karambis' blog, http://artificialsimplicity.blogspot.com/, where, he's been studying and interviewing heady folks like the MIT media lab chief and creative-types like me on how technology is influencing inspiration and execution. Amazing discussion. I feel lucky to be a part of it -- ideas are lining up in my head begging to get out (it's actually not that orderly). Yes, Alex, crowdsourcing clearly is the future. The idea economy has spawned an idea culture -- a society that works together to create and inspire one another. We're doing it here and it's breathtaking.
Sep 11, 2009
Gretchen Ramsey said...
And, of course, my blog, where I talk about fear of this new world order killing creativity and other fun stuff: http://musingsofatrendspotter.blogspot.com/2009/08/fear-is-killing-creativity.html
Sep 11, 2009
oMikeo said...
fyi ~ In 1983, Knight gave Davidson a gold Swoosh ring and an envelope filled with Nike stock to express his gratitude.
Sep 11, 2009
Tom Nocera said...
I'm not sure about a couple of things, Alex.
First off, using the word "fear" when it comes to the future. Fear overstates the emotion. I think people share a concern for the future. Hence, we make plans and implement ideas we've designed to help create and shape the future - which, in turn, helps us accept or adapt to it (for now we "own" it). That brings the contentment - which may trigger the cycle for new ideas, and even better plans for tomorrow.
Sep 11, 2009
Brian Allen said...
I once read a book (Mavericks at Work) that talked of a gold mining company that knew there was gold in an area but couldn't figure out where. So they put up a prize of 250,000 dollars and had a competition. The person that accurately predicted where the gold was in this area would win. This was completely unorthodox for the mining industry at the time as it is usually very secretive about these things.

The results they got where astounding. It wasn't just geologists that entered but scientists of all types. The person who won was not a geologist and used a method that the gold mining industry hadn't even been invented yet.

Experts can only go so far. Often they are restricted by their own expertise. I find the idea of crowd sourcing more refreshing than scary.

Sep 11, 2009
Gretchen Ramsey said...
Perfect example of the theory at work, but experts are not limited. True experts seek new thinking.

Sent from my iPhone

Sep 11, 2009
deanoelsch said...
I think it's a cool idea as long as the designers/writers get the credit. I am happy to answer crowd sourcing briefs and give it a full go as long as the credit exists... Interested to know if that happens? If CP&B entered a crowd sourced idea into Cannes, who is the listed CW? Where would one find crowd sourced ideas? Is there a website devoted to CS briefs?
Sep 11, 2009
shazell said...
Love this thinking, Alex. Here's a list of sites soliciting user-generated mkting ideas http://tinyurl.com/ccs59z
Sep 11, 2009
rosskimbarovsky said...
It's quite clear - as you've written - that an underground, underdog community of creatives is shaping industry after industry. This is happening, in part, because the Internet has blurred the boundaries between professionals and non-professionals. Level playing fields - like you see on iStockphoto, YouTube, Innocentive - make such labels irrelevant.

Some in the design industry have taken up luddite-like causes (nospec, specwatch) in an effort to keep others out. These efforts will fail for a simple reason. The digital age has changed the rules and creativity will never again be captive to the old models. The present and future is about creating a Darwinian meritocracy of ideas - the underdogs compete on their ideas and their work, not education, training, and fancy offices.

The gatekeepers have argued strongly that these new upstarts are without talent and can't produce work on par with the established professionals. For years, this argument has fallen flat. As you pointed out, in the Brammo/CP+B project on crowdSPRING - the entries "blew everybody's mind". We're hearing that from many, and we're seeing similar results in other crowdsourcing communities around the world.

Companies like iStockphoto, Innocentive and YouTube have shown that people and companies that leverage this creative movement can succeed. Industries and professionals that don't get this will fail.

"Evolve or die" isn't just a phrase. It's good to see that CP+B understands this.

Ross Kimbarovsky
co-Founder
http://crowdspring.com

Sep 11, 2009
Chris Walsh said...
It's easy to say crowdsourcing works when it isn't your job being offered to everyone.

Sure, for young up-and-comers, it's awesome to be able to get your work entered, reviewed and possibly chosen for a large(r) account...

What about the tried-and-true designers? Now they have to fight for scraps on the floor with those who haven't honed their skills on the professional market. Crowdsourcing turns a designer's compensation and career into a lifetime of contest entries and mass-production, which will only hurt the craft in the long run.

Yes, a young artist could very outperform in designing a logo for a top brand, but like someone said before here, "It's about fertility and consistency and dependability." If your client chooses work done by a novice and requests revisions and alterations, will that person be able to deliver on time and as proficiently as a seasoned designer would?

I'm not a designer, and I'm not "fearful" of this new trend. I am angered that those in this field of "creative" would throw their colleague's careers under the bus in the effort to have a larger palette of work to choose from.

Sep 11, 2009
vilehelm said...
Definitely makes you think about the clients who jump from agency to agency looking for "good ideas". As you say, the ideas are usually there, they just have to be sold and bought.
Sep 11, 2009
Alex Bogusky said...
The ideas are always there. But it probably isn't just the clients responsibility to draw out the best. A lot of agencies don't even present there best work. Be it politics or an overly conservative nature the best thinking get's to go into advertsing competitions titled things like, "The best idea that never sold" As an individual you have to be good at manefesting your ideas into reality and as a company you have to have systems and support that makes the organization good at manefesting ideas.
Sep 11, 2009
Brian Allen said...
Possible future for creative professionals: curating creativity.
Sep 11, 2009
Brian Allen said...
Recognizing the best ideas and being able to sell them is actually harder than coming up with them as Alex's point states.
Sep 11, 2009
Marc Schiller said...
Alex - A few years back at an Ad Age conference here in New York you said, and I quote:

"Ideas are abundant. Practice giving your ideas away. If you hold onto ideas too tightly, you can convince people (and yourself) that you may not come up with any new ones"

It's one of my all time favorite quotes about creativity.

Sep 11, 2009
coolville said...
"But when we’re good, and we’re not always good, it’s because we’re good at singling out the best ideas and getting them made."

i'm so glad you said this, not because i think i've had the same ideas as you guys have had but i think the thing people overlook at cp+b is the account executives. getting the ideas made is half the battle in advertising. it's time to pat the account executives on the back as part of the creative process, a vital part of the creative process. and no, i'm not an ae. i'm a sometimes whiny cd.art director.
jon arnold

Sep 11, 2009
Alex Bogusky said...
We have the best accnt people in the biz and i can tell you how good the work will be by the accnt person who runs it. Before the work is even begun.
Sep 11, 2009
coolville said...
amen, alex. amen. i hope you didn't take my post as you guys not realizing you have great account executives. it was more for people outside your place. by the way, i used to work with a couple of your best, jeff graham and steve erich. good guys.
Sep 11, 2009
sebarod said...
Idea Crowdsourcing allows to obtain a better insight of the problem and a better solution by giving us, the communicator, a opportunity to see what THEY want. Amazing Post!
Sep 11, 2009
mike alfonseca said...
i have an agency in dominican republic. is called kraneo. as a cd i've managed to get some unusual work out for pretty conservative clients, the same other agencies couldn't get decent work out. i can relate to the getting the work out, making your ideas happen, i think that is a big difference in this business. thanks for this post alex, really useful. mike.
Sep 11, 2009
“Genius is 1% inspiration and 99% perspiration” - Thomas Jefferson
Sep 11, 2009
mattwhitfield said...
Alex. I have been saying for years that copy writer and art directors should have some type of union similar to the writers guild. But it seems like the ad agencies themselves would have a rather large problem with this. Is this something you'd be in favor of...?
Sep 11, 2009
Atom McCree said...
Great Article. I believe that the best ideas are in the least likely sources. Everyone gets ideas from the same people after a while there is nothing new and fresh. Glad you said it so well. People, all people can add value to the thinking process. CP+B takes some heat sometimes but it is better to be ballsy then to have held back. "rollerblades that was my idea" lol. There is a whole generation ready to take the jobs of the currently employed. These people don't mind working for less and doing something just, if not more innovative. Crowdsourcing at least lets them speak up early and let their skills be shown. It finds the best idea not just the best idea from the people we hire to give us ideas.
Sep 11, 2009
A similar story to Zimride happened to me recently: Last Tuesday, my boss came to me and asked me for a logo for a hypothetical new drink. He needed it for a presentation in a workshop where this product would be presented. My boss said I want something with a palm tree or even better, a surfboard. Shortly thereafter, he changed his mind and wanted a lemon instead. That would be very stylish and modern. A few minutes later ... on the way home ... I told a colleague: How about Lemon + Aid. The idea was that 1% from every bottle sold should go to a charity. My colleague was impressed. The logo was quickly worked up and the presentation the next day was a complete success. In the afternoon, I then pushed via Twitter the following link: http://www.lemon-aid.de. I found it very interesting because I have never heard of this brand before. However it seems someone has beaten me to it, as the lemonade is indeed already on the market. Still I wish them the greatest success all the same. Mr. Bogusky's right: Anyone can have great ideas ... even me.
Sep 11, 2009
steve benoit said...
another good post. glad you're keeping it up.
couldn't agree more on the distaste for the term "creatives" and their separation in the advertising world. it's one of the things that keeping a lot of agencies from recognizing the fact that their world has changed and hanging on to old traditions won't help them move forward and survive.

everyone at an agency (esp. a small agency) needs to be creative. of course someone has to have the final say and craft the ideas into a polished deliverable, but great ideas come from everywhere.

Sep 11, 2009
Bruce DeBoer said...
Exactly right, ideas are a dime a dozen. Crowdsourcing has shown that consistency of ideas isn't really the issue. Ideas can be harvested like feed corn. The skill is found in editing and transforming ideas into brilliance, followed by making a community feel the passion for your brilliance – thus requiring still more editing and brilliance.

How different is that from where we were? It's simply a value shift as far as I can tell. Our economic scarcity has shifted with the increase in network bandwidth. It's as though we all became more efficient farmers.

Sep 11, 2009
 said...
Something I recently wrote about how we view things at our little shop.

We are not experts. Today’s world moves too fast for anyone to claim to be experts.

We don’t do what we did last month–or even yesterday.
We do what’s next.

Sep 11, 2009
sjrkoch said...
After viewing this startling insight by Dan Pink, I'm now not surprised there was so much participation of real value within the Starbucks project. Sometimes, remuneration as reward thwarts creativity rather than inspires it. Better that people receive a feeling of worth. http://bit.ly/kbxeV
Sep 11, 2009
Chris Walsh said...
So, what happens once the generation that is ready to take these jobs realizes their future is a life full of contest entries and design raffles? Work like dogs, massively submit to crowdsourcing sites in the hopes to make paltry earnings?

The notion that there is plenty of work right now to harvest from only stems from the fact that the young brash designers have hopes to earn a living doing what they love to do. The long term effects of crowdsourcing will destroy the craft.

Sep 11, 2009
Brian Allen said...
The craft was we know it. Yes. But evolution isn't necessarily fair.
Sep 11, 2009
 said...
crowdsourcing is like crossing a picket line. you should know better.
Sep 11, 2009
Alex Bogusky said...
My dad was a designer his entire career. He's retired now but when the computer first entered the picture he was near the end of his career but not ready to retire yet. I started desinging on the computer and he was sort of against it. He realized it would mean going into a period of learning at a time when he didnt really expect that. Finally, he came over and he asked me to show him the tool. He tried to stump me as he asked me to do this or that with the type and the layout. By the end of that sit down he was convinced and within a week he was working on and learning on the computer. Within a month he was teaching me and to this day he has become more computer literate than I am. Most of his contemporaries didn't make the switch. They were convinced the computer would ruin design. It didn't. Were things lost in the transition. As somebody who has straddled both i would say yes. Some things got better and some skills have been lost. But design has survived and thrived.
Sep 11, 2009
Chris Walsh said...
My dad was the same way, being nervous about CAD when it was introduced. He decided to take a lot of classes and eventually he rocked that program and became more of an asset to his company.

I think the difference here is that the computer was a different tool to the same means, where as crowdsourcing is a completely different business model no matter what tool you are using, be it photography, music composition, illustration, etc...

If you can't afford to pay for the necessary tools then you can't create, or are very limited in your creation. So I ask, is that the beauty of crowdsourcing? Is it that even though this will hurt the designer's pocketbook, soliciting the massive pool of 100 or 1000 starving artist's outweigh's that issue?

Is turning a designer's compensation into a lottery for the masses beneficial long term?

Unfortunately this probably will be the future business model for designers. True artists, though, will design or create to fulfill there artistic itch, even if it isn't for profit. I know I have to make music and art to keep myself sane, and I enjoy doing it for my living. The unfortunate thing is the product will suffer in the long run.

Let me just add, thanks for having this platform to discuss this topic Alex. It's great to be heard and to hear from those in the same field but in different levels of the business.

Sep 11, 2009
Alex Bogusky said...
i love all the comments. And it seems like this is healthy.

I really dont think it will come down to an either or scenario. I think the way we work now will continue and I think crowdsourcing will continue. The fact that most hollywood scripts are written on spec hasn't meant that all writers write on spec or even that all hollywood writers write on spec.

The point I was making wasn't that the computer was the same disruption. I'm just suggesting that my dad found his way through and was successful in a new way in a new world. I was so impressed with that and I've drawn on that inspiration every day to step up to the wacky shit the world keep throwing at us all.

Sep 11, 2009
 said...
Yes, it's only another gadget and there's nothing to worry about. It's new, shiny and fun to play with, but eventually it will be judged good for somethings and bad for others. Replace or destroy, it will not. It's destined only to sit along side the other tools in the box. Trying to stop it, and not using it, is like refusing to use the monkey wrench -- and doing your best to rid the world of them.

"There are two kinds of fools: one says, 'this is old, therefore it's good' the other says, 'this is new therefore better." - William Ralph Inge

Sep 12, 2009
@bogusky you're right I think to stay competitive and relevant to the market in which you have a career in, one must be like a chameleon able to adapt and mold to new standards and workflows. even if it means that a percentage (small or large) of your work changes from clientele rfp to a more open crowd-sourced job.
Sep 12, 2009
eric floresca said...
I think that crowd sourcing is an amazing thing that is amplified by the mass of people online. It means that everyone can take part whether it is coming up with the ideas or just evaluating them. The number and variety and common threads are where the gold lies.

I also say that it was never an either or situation it is an issue of how to make use of both when you can.

Sep 14, 2009
Brian Allen said...
Adage has an article on Unilever crowdsourcing for campaign ideas for a peperoni snack (http://adage.com/globalnews/article?article_id=138978) The brief sounds kinda fun actually.

I think it would be funny if some of the titan creatives of advertising entered: "Ladies and gentlemen, and the winner is... Lee Clow!!!"

Sep 14, 2009
you bring up an interesting point. as a society we spend the pinnacle of our creative existence being rewarded for showing a complete lack of innovation only to be later embraced for what was once considered "misbehaving" twenty years earlier. (i'll take misleading and cruel for $1000 alex)

crowd-sourcing is as great source of fresh thinking and insight. countless people have turned the world upside down armed with nothing more then a serious case of the "whys" and a "dump truck" size imagination and i am all about that. i don't know why people get so nervous about being replaced. there are no new ideas. (there never were) if that were the case the cave man who was inspired by a log rolling down a hill would have went home and turned his cave into a cadillac dealership. creativity is a gradual process where great ideas are built on other great ideas; to inspire is to be inspired.

as far as manifesting your ideas ... serve waffles ... because everyone needs to "LEGO THEIR EGO". it's a shame how often we serve our clients stew made from what was once tartare. in the event an agency is truly out done by outsourced creative ... shame on them.

in many ways it seems like the smaller agencies are able to keep the internal political bs to a minimum clearing the path to do some good work that is actually presented to and god forbid ... signed off on by the client.

great topic.

Sep 14, 2009
 said...
Crowdsourcing will possibly evolve into something useful for simple projects that involve (primarily) two-dimensional conceptualizing (ideas). I don't see it happening for product design or mechanical engineering projects - there is a level of experience and competency required that the average person doesn't have. And those who do have it won't be enamored of spending many hours doing (essentially) spec work. Yes, ideas are a dime a dozen - but an idea that actually works, and is worked-out - is actually valuable.
Sep 15, 2009
I am pretty sure crowdsourcing has its place in the area of customer support. We all have probably come up with ideas on how to improve a product we had bought.
Crowdsourcing creative designs, however, to me seems quite a different thing. I am not saying that only professional creatives are creative people by definition. But would you also crowdsource astronauts or federal judges? This might sound silly but really what we are getting excited about here is the idea of winning the lottery, not spending the most part of your life trying to improve your skills, focusing again and again on new challenges and come up with (hopefully) superb ideas. I am also thinking about your post on mediocrity a couple of days ago.

Why not encourage people to take on creative jobs if they feel they've got what it takes and create an environment in which those people can make a decent living? Also inexperienced people don't really learn from those crowdsourced pitches because nobody will bother to take the time and comment in detail on all works, no matter how good or crappy they are. You really have to do it for fun, more like the customer who comes up with the idea for a superior toaster for instance. But he probably wasn't even asked in the first place.

Sep 15, 2009
studiosanderson said...
To your point Alex didn't it take a bunch of 'Make dreams come true' ad men to pick out that Nike logo and bring it to life?
Are you really doing something different? Technology just allows you to have more cheap interns. $1000 is pretty poor.
Sep 15, 2009
i think i need to clarify my answer...

from my perspective i see a significant difference between your "open-call" for brammo and true "crowdsourcing" organizations like 99 designs, crowdspring and brandstack.

crowdsourcing in the "true" sense of the word is really nothing more then what large chain retailers call a reverse bid system. while it increases the number of parties at the biding table it not only drives down the market price of the goods but the quality of the deliverable as well. your open-call may indeed share several components utilized by crowdsourcing but there are several factors that i feel offset the lowered fee:service ratio.

the first being that the chosen designer will be able to add a brand to their portfolio that actually carries some significant weight in the eyes of their peers and potential employers. on the flip side of the coin ... 99 designs and their nefarious brethren have a client roster whose market recognition for the most part is similar to that of "joe's morgue & jerky outlet."

the second factor is that those who responded to your open-call have a chance to be "discovered" by a respected creative agency.

without question i see the value in finding a way to open a direct line of communication with everyday consumers at the mass level. what i don't like is how the form of crowdsourcing practiced by the likes of the aforementioned organizations cheapens the craft. it will be a sad day when the words "lowest bidder" and "creative" are used in the same sentence and if we don't guard our actions it will.

parting thought ...

the "hard" is what makes this job great. the 120 hour weeks fly by because we earned the right to work them.

"the brick walls are not there to keep us out. the brick walls are there to give us a chance to show how badly we want something. because the brick walls are there to stop the people who don’t want it badly enough." -randy pausche

Sep 15, 2009
 said...
the best thing abt crowdsourcing is that my previously out-there ideas suddenly get credibility. LOVE the influx of energy & ideas.
Sep 15, 2009
 said...
it makes it all so exciting, sort of like thrashing through a waterfall of concepts & perspectives, rather than resurrecting old bones of ideas.
Sep 20, 2009
Alex Kemp said...
The notion that a great idea, or a great talent, can come from anywhere is perennial. But before I get too carried away with crowdsourcing, I'd like to look at what its done to music. Enter American Idol (insert Darth Vader theme here).

The people who compete on American Idol are not good. Sure, they can sing well and they do little rock star moves they've learned to imitate from TV, but they have no innovation, no creative bravery. They might be brave in that they get up and sing on national TV. But they are not brave like Duschamp was putting the Urinal in the 1920 worlds fair exhibit. They're not brave like Picasso was when he painted Geurnica. At best, they are "surprisingly professional." But without the actual innovators, these contestants would have no moves to steal, no styles to rip, no songs to sing...

If we democratize creative 'appreciation,' we wind up in a very dark place. For instance, "Seinfeld" did terribly in focus groups, and almost died on the vine. Focus groups have routinely disappointed creative talents that work in the public markets (TV shows, movies, advertising etc). The music industry has led culture into new territories since the industrial revolution (and before) without yet being dragged into that mire.

Ahh, thank you, American Idol: you've finally caught the music industry up.

Now its pretty clear that part of what makes American Idol so, well, bland, is the producers. They wind up being the filters on the 'crowdsourcing' of talent.

So is that where crowdsourcing leads us? Are the great creative minds of the future basically reality TV producers, deciding which of thousands of ideas 'make good TV?'

I don't think that's enough. I think I need my Geurnica and my Duschamp, too, along with my karaoke stars.

Sep 21, 2009
Bruce DeBoer said...
@Alex Kemp - I thing you're exactly right. Crowdsourcing isn't going to bring us the next genius creative, it's too reactionary and safe. It's merely a solution for business trying to save money and bring adequacy to market.
Minus the brand engagement factor (and how enduring is that anyway?) that crowdsourcing offers it's a cost cutting measure at best.

To those crowdsourcing participants: Don't expect to harvest brilliance by engaging the masses in this way, but maybe adequate is all you need.

Sep 24, 2009
Andy Hunter said...
thanks to morgan for being so honest about his own fears and concern about crowdsourcing in these comments. i believe this to be the heart of the matter that creates such angry debate among those in the design community.. and one that will (as Alex mentions) dissipate after awhile. thanks to CPB for having the balls to try and make CS work for them/clients and wading through the fray of bs thrown at them for experimenting.

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